There have been a lot of developments and announcements related to ARM based processing, and it is worth diving into what that means when examining the direction that digital content creation is moving. At the beginning of 2020, x86 processors ruled the marketplace. Both Windows and MacOS ran exclusively on x86 processors, Playstation and XBox systems were both x86 based, and most Windows and Linux servers were x86 based. The x86 name is based on Intel’s CPU naming in the 90s, the 286, the 386, and the 486. Pentium would have been the 586, but courts determined that Intel couldn’t trademark a number, so we have had name based branding since then: Celeron, Xeon, Centrino, Core, etc. AMD and other clones used the same instruction sets, to be compatible with programs designed to run on Intel CPUs, so that form of instruction set came to be known as x86 compatible. The main alternative is ARM, which is what all Android phones are based on, and now many other things. ‘ARM’ stands for Advanced RISC Machine, and ‘RISC’ stands for reduced instruction set computing. Reduced instruction set means to break complex instructions down into smaller simpler tasks before processing them, and is just a different approach to handling the complex computations that computers are used for.
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